Platform Developer (iOS, MacOS)

Introduce complex technical solutions

You will be developing and optimizing game engine and its instruments.

We are looking for an experienced Platform Developer (iOS/MacOS) to work on game engine branch. Their work will include^ refactoring, optimization, development, and bug fixing for  iOS branch and its instruments. Would be great if you can work with third-party libraries and code written by another developer, write code in multithreading environment, love games, and prove your point as well as hear and accept team’s opinion.

Development team is based in Rivne, that is why you will have to take occasional business trips to plan work tasks and play football or Mortal Kombat on Xbox with your colleagues to get to know them 🙂


  • 3+ years of experience in programing, including developing applications using Objective-C or С++
  • strong skills in developing for iOS/MacOS X
  • understanding of OOP patterns
  • knowledge of OpenGL ES interfaces
  • understanding of multithreading principles
  • knowledge of Xcode, SVN, Jira, and Visual Studio

What we offer

  • become a developer of the best free-to-play HOPA game
  • be part of team of professionals who love to create games
  • non-formal approach and direct work with company and project managers
  • attractive salary and bonuses
  • comfortable office on Pechersk
  • openness to your ideas and opportunity to implement successful ones in our games
  • free in-house education and compensation for external courses
  • flexible work schedule

Links to our game



Our game art


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